Showing posts with label intel. Show all posts
Showing posts with label intel. Show all posts

Tuesday, August 5, 2008

Intel Multi Core Performance

We currently only have 4-core processors (or 3 if you're AMD) but since the quad-core was released all I could think of were the days when we had 4MHz processors. Next will be 8MHz, then 16MHz etc. Well, this new performance graph snuck out of Intel's super secret headquarters shows that they're thinking along the same lines with their Larrabee CPUs.

As you can see from the graph, as cores are added the performance increases in a very linear fashion. You can also read from the very same graph that we might be looking at 48-core processors sooner than you think with Intel now trying to tell us that GPUs are a thing of the past.

Monday, June 16, 2008

Intel Does Real-Time Ray Tracing of ET: Quake Wars

TG Daily reports that Intel is showing off real-time ray tracing on a 16-core system (4 x quad core processors) using ET: Quake Wars running at 720p outputting between 14 and 29 frames per second. That may not sound too impressive but this thing is doing real-time reflections and refraction,
among other things, unlike current games which fake their way around these things. It's just a shame that the images are photos of a monitor.