Monday, June 16, 2008

Intel Does Real-Time Ray Tracing of ET: Quake Wars

TG Daily reports that Intel is showing off real-time ray tracing on a 16-core system (4 x quad core processors) using ET: Quake Wars running at 720p outputting between 14 and 29 frames per second. That may not sound too impressive but this thing is doing real-time reflections and refraction,
among other things, unlike current games which fake their way around these things. It's just a shame that the images are photos of a monitor.

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